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New software techniques make lighting in computer-generated images look more realistic for use in video games, extended reality, and scientific visualization tools. Researchers at Dartmouth, in ...
Here at the Strategist, we like to think of ourselves as crazy (in the good way) about the stuff we buy, but as much as we’d like to, we can’t try everything. Which is why we have People’s Choice, in ...
Today we begin our discussion of computer graphics. Today we begin our discussion of computer graphics. So we ended last episode with the proliferation of command line (or text) interfaces, which ...
Not all computers are designed the same way. Though two computers in your office may have on-board graphics chipsets, it may be that only one of them would take a video card. The devil is in the ...
Video game graphics have evolved quickly in the last few decades, taking advantage of faster processors, cheaper memory, and enormous advances in video card technology. Early games turned lemons into ...
The conference's humble beginnings started as a small gathering of computer graphics enthusiasts. SIGGRAPH has grown globally, with annual conferences in North America and Asia, drawing attendees from ...
Today we’re going to discuss how 3D graphics are created and rendered for a 2D screen. From polygon count and meshes, to lighting and texturing, there are a lot of considerations in building the 3D ...
When a computer's CPU is maxed out during video conferencing, it may denote either a problem with the computer or a limitation of the device's hardware. Video processing on both the sending and ...
ACM, the Association for Computing Machinery, today named Patrick M. (Pat) Hanrahan and Edwin E. (Ed) Catmull recipients of the 2019 ACM A.M. Turing Award for fundamental contributions to 3-D computer ...