Microsoft has revealed a new Video Encode API for DirectX 12, allowing developers to take advantage of GPU acceleration to encode H264 and HEVC content. The feature is native in Windows 11 too.
Windows 10’s blatant bid to woo back PC power users already looks pretty damned appealing, despite being in a very early state. But Microsoft’s still holding a trump card up its sleeve that’s ...
The PC industry is finally making a push toward a “holy grail” rendering technique that makes computer-generated imagery in movies appear so much more lifelike than the graphics in games. At GDC 2018 ...
Microsoft has confirmed the existence of DirectX 12. As expected, it will be unveiled at GDC 2014 on March 20. It would appear that all the usual suspects are already on board -- the use of their ...
Microsoft is making Windows 10 friendlier to gaming developers like Valve and Steam, after its Windows 8 "catastrophe" left the gaming world in the lurch. The Redmond company has announced a new ...
If all goes to plan, Microsoft’s next-gen API will usher in a new standard for visuals and performance across a whole range of devices, from high-end PCs, to modest laptops, to even the Xbox One. But ...
Despite numerous online reports’ suggestion to the contrary earlier this week, AMD says it is committed to supporting Microsoft’s Direct X application programming interface (API) on its GPU hardware ...
Two new implementations is expected to come soon that will be a boon for PC gamers. Following Mantle API, DirectX and OpenGL will start offering low-level access to provide more efficient ways of ...
Use left and right arrow keys to seek audio. With the revelation that Windows 11 was getting an 'Automatic super resolution' feature called Auto SR, powered by AI, the recent DirectSR announcement ...
As you guys know, DirectX 12 is going to greatly free up processor utilization, and thus your games can make more draw-calls with your processor. More efficient usage of CPUs with multiple cores is ...
Recently, you may have noticed an ever-present flow of stories surrounding OpenGL and OpenGL ES successor Vulkan, a new low-level API from non-profit consortium the Kronos Group. Most notably, we ...
Since it launched in 2016, Vulkan has been positioned as a DirectX killer. It’s been a slow start, but the open software interface has gained a lot of momentum over the past six years, showing up in ...
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