XDA Developers on MSN
Capping your frame rate 3 FPS below your refresh rate isn't just a suggestion; it's a requirement
Your frame rate cap is wrong, and it's costing you input lag.
The frame rate, which is measured in frames per second (FPS), indicates the number of images displayed on the monitor per second. The higher the number of frames, the smoother the animation appears.
Screen tearing in video games grinds my gears big time. This visual defect occurs in PC titles when the GPU tries to render frames that are out of sync with your monitor’s refresh rate, causing ugly ...
AMD did exactly what I hoped it would do. Its Fluid Motion Frames feature, referred to as AFMF, originally promised a way to add frame generation to virtually any game. There was just one problem — ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results