It's been a few weeks since the last devlog. However I've spent a fair bit of time working on pathfinding and path following - and improving Construct along the way! This is a complex part of the ...
Researchers at the University of Kent, UK, introduced LiteRBS (Lightweight and Rapid Bidirectional Search), a novel grid-based pathfinding algorithm designed for efficient and scalable navigation in ...
But I say the programmers are a bunch of LAZY BITCHES. Come on, I can see why Command & Conquer would have bad path finding, that was a pretty long time ago. But Kohan? Warlords: Battlecry? No excuse ...