The ability to write Python on microcontrollers with the likes of MicroPython and later CiruitPython has made them much more accessible. [MakerClassCZ] brings that to game development with PicoGame.
Unfortunately the available memory on Microcontrollers is quite restricted and we do not get very far by storing a (uncompressed) WAV file e.g. in program/flesh memory, so I started to look into ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results