#define FFX_FRAMEINTERPOLATION_BIND_SRV_DILATED_MOTION_VECTORS 0 #define FFX_FRAMEINTERPOLATION_BIND_SRV_DILATED_DEPTH 1 #define FFX_FRAMEINTERPOLATION_BIND_SRV_PREVIOUS_INTERPOLATION_SOURCE 2 #define ...
#define FFX_FRAMEINTERPOLATION_BIND_SRV_GAME_MOTION_VECTOR_FIELD_X 0 #define FFX_FRAMEINTERPOLATION_BIND_SRV_GAME_MOTION_VECTOR_FIELD_Y 1 #define FFX ...